~/talk

GaussianNexus: Room-Scale Real-Time AR/VR Telepresence with Gaussian Splatting

Talkat UIST 2025 · 2025-09-28..10-01· [webxr, computer-vision]
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name:Ziyi Xia
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System builds a photo‑real, fully navigable room using Gaussian Splatting from a 3‑minute scan, sampling 300–400 images, 30 min training and per‑object Saga models that take ~45 min plus ~15 min for manual segmentation. Live 2D updates project a top‑mounted 360° camera onto selected surfaces; live 3D updates avoid retraining by tracking segmented objects with YOLOv11, 4‑DOF tracking, 2.3 FPS, 0.95 s latency, aligning scenes with QR anchors. Evaluations report <10 cm positional and <6° rotation error and user study shows high presence.

AI-written summary · about

  1. 0:00Introduction and speakers
  2. 0:45What is telepresence
  3. 2:56Gaussian Nexus overview
  4. 3:40Live demo and features
  5. 4:21Scene preparation process
  6. 5:23Spatial alignment with QR codes
  7. 5:45Handling 2D scene updates
  8. 6:27Enabling 3D object updates
  9. 8:51System performance and latency
  10. 9:32User study results
  11. 10:14Future improvements
  12. 10:54Q&A session
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