~/talk

Squidgets: Sketch-based Widget Design for Scene Manipulation

Talkat UIST 2025 · 2025-09-28..10-01· [design-collaboration]
links:none on file
links:none on file
linkedin:karansingh7
slides:none on file

A system implemented as a Maya plugin interprets user strokes to select and manipulate visual outlines that map to scene parameters, claiming direct sketch-to-parameter control for translation, rotation, and deformation. It extracts and matches strokes to three curve classes — abstraction curves, rig curves, bookmark curves — uses a curve-matching algorithm, supports 2D/3D strokes, reports a controlled experiment on 2D translation/deformation, and an informal study plus feedback from two expert artists showing the approach is practical.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:47Rendering basics and limitations
  3. 3:12Squidgets concept explained
  4. 4:36How Squidgets work
  5. 5:58Types of curves in Squidgets
  6. 7:45Usability study and expert feedback
  7. 8:27Prior work and framework context
  8. 9:51Open challenges and future work
  9. 10:33Acknowledgments and conclusion
  10. 10:54Q&A session
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