~/talk

Enhancing XR Audio Realism via Multimodal Scene-Aware Acoustic Rendering

Talkat UIST 2025 · 2025-09-28..10-01· [webxr]
name:Tianyu Xu
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name:Jihan Li
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name:Penghe Zu
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name:Xun Qian
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name:D Shin
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slides:none on file

Samosa is an on-device hybrid pipeline that combines geometric ray-based shoebox estimation with learned acoustic priors to synthesize dynamic RIRs and convolve them with source audio in real time using roughly 3% of headset compute. It uses camera and depth feeds plus DeepLabV3+ for material masks refined via Segment Anything and a VLM, trains acoustic embeddings from ambisonic recordings across 25 rooms, and reports RT60/EDT parity with offline methods and a N=12 expert study showing better naturalness and externalization.

AI-written summary · about

  1. 0:00Introduction to XR audio realism
  2. 2:54Challenge in XR audio rendering
  3. 3:55Simosa system overview
  4. 5:08Input and pipeline components
  5. 7:14RIR synthesis and applications
  6. 8:16Evaluation and future insights
  7. 10:05Q&A session
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