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Touchscreens in Motion: Quantifying the Impact of Cognitive Load on Distracted Drivers

Talkat UIST 2025 · 2025-09-28..10-01· [web-performance]
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Study uses N‑back to induce four cognitive loads, a Fitts’ ring task on a driving simulator, pupil and skin conductance, hand‑tracking and gaze to measure real effects: touchscreen pointing throughput drops by over 58.1% during driving, pointing movement time rises 20.2% under high load, and lateral driving deviation increases 41.9% when touch interactions appear. Physiological signals (pupil diameter, EDA) scale with load, glances become shorter and more frequent, and a prevalent hand-before-eye phenomenon appears in >71% of interactions.

AI-written summary · about

  1. 0:00Introduction and motivation
  2. 1:07Touchscreen prevalence in vehicles
  3. 2:34Study design and methodology
  4. 4:43Physiological signals and cognitive load
  5. 5:52Touchscreen interaction under load
  6. 6:56Hand before eye phenomenon
  7. 8:44Design implications for in-car UIs
  8. 10:34Q&A session
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