~/conference

UIST 2020

date:2020-10-20..2020-10-23
location:-- online --
series:UIST · 8 editions
titleauthorlength
Geno: A Developer Tool for Authoring Multimodal Interaction on Existing Web ApplicationsRitam Jyoti Sarmah, Yunpeng Ding, Di Wang, Cheuk Yin Phipson Lee, Cheuk Yin Phipson Lee, Toby Jia-Jun Li, Toby Li, Xiang 'Anthony' Chen10m
Geno is a JavaScript/Electron IDE that trains a Rasa-backed language model and uses the WebSpeech API to add voice commands to existing web apps by mapping…
Talk on
Design Adjectives: A Framework for Interactive Model-Guided Exploration of Parameterized Design ...Evan Shimizu, Matthew David Fisher, Sylvain Paris, James McCann, Kayvon Fatahalian11m
A domain-agnostic framework maps bounded parameter spaces to a learned intent model that runs interactively and learns from a few labeled examples using…
Talk on
Reactive Video: Adaptive Video Playback Based on User Motion for Supporting Physical ActivityChristopher Clarke, Doga Cavdir, Patrick Chiu, Laurent Denoue, Don Kimber14m
System synchronises existing exercise videos to a user’s motion in real time, using OpenPose for instructor skeletons and a Microsoft Kinect for live capture…
Talk on
Omni: Volumetric Sensing and Actuation of Passive Magnetic Tools for Dynamic Haptic FeedbackThomas Langerak, Juan Zarate, Juan Jose Zarate, David Lindlbauer, Christian Holz, Otmar Hilliges11m
A self-contained bench-sized device tracks and pushes a passive handheld tool that contains only a small permanent magnet, using an iron-core 3 DoF spherical…
Talk on
FileWeaver: Flexible File Management with Automatic Dependency TrackingJulien Gori, Han L. Han, Han Han, Michel Beaudouin-Lafon15m
FileWeaver is a desktop file manager that automatically detects and updates file dependencies using strace to record file I/O and stores content under git in a…
Talk on
Mesh: Scaffolding Comparison Tables for Online Decision MakingJoseph Chee Chang, Nathan Hahn, Aniket Kittur15m
Mesh is a Chrome extension that scaffolds comparison tables by importing open Amazon tabs and additional URLs, fetching reviews that mention each criterion and…
Talk on
B2: Bridging Code and Interactive Visualization in Computational NotebooksYifan Wu, Joseph M. Hellerstein, Arvind Satyanarayan14m
B2 instruments data frames to track queries and automatically synthesizes visualizations into a dashboard that mirrors notebook provenance, reifies…
Talk on
CoVR: A Large-Scale Force-Feedback Robotic Interface for Non-Deterministic Scenarios in VRElodie Bouzbib, Gilles Bailly, Sinan D Haliyo, Sinan Haliyo, Pascal Frey15m
CoVR is a ceiling-mounted XY Cartesian robot with a movable column that delivers up to 100 N kinesthetic feedback, carries up to 80 kg, and overlays physical…
Talk on
Augmenting Physical Buttons with Vibrotactile Feedback for Programmable FeelsChaeyong Park, Jinhyuk Yoon, Seungjae Oh, Seungmoon Choi15m
Uses a linear mechanical switch plus a vibrotactile actuator to produce 40 vibration waveforms (varying frequency, amplitude, duration and envelope, timed to…
Talk on
TelemetRing: A Batteryless and Wireless Ring-shaped Keyboard using Passive Inductive TelemetryRyo Takahashi, Masaaki Fukumoto, Changyo Han, Takuya Sasatani, Yoshiaki Narusue, Yoshihiro Kawahara13m
A batteryless and wireless ring-shaped keyboard is built: five ring sensor coils (each a 6 g, 3.5 cm3 coil with a piezo and varactor) and a wristband readout…
Talk on
C-Face: Continuously reconstructing facial expressions by deep learning contours of the face ...Tuochao Chen, Benjamin Steeper, Kinan Alsheikh, Songyun Tao, François Guimbretière, Cheng Zhang15m
Ear-mounted RGB cameras embedded into headphones and earphones capture facial contour silhouettes and a CNN regresses 42 landmarks (mouth, eyes, eyebrows)…
Talk on
Autocomplete Animated SculptingMengqi Peng, Li-Yi Wei, Rubaiat Habib Kazi, Vladimir Kim, Vladimir Kim14m
A unified keyframe sculpting system autocompletes brush strokes and in-betweens by deforming recorded strokes from prior frames using a deformation-based…
Talk on
Back-Hand-Pose: 3D Hand Pose Estimation for a Wrist-worn Camera via Dorsum Deformation NetworkErwin Wu, Ye Yuan, Hui-Shyong Yeo, Aaron J Quigley, Hideki Koike, Kris M. Kitani14m
A wrist-mounted fisheye RGB prototype uses a two-stream ResNet18 + LSTM Kalman pipeline called DorsalNet that regresses a 19D finger representation from RGB…
Talk on
Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network TrainingGeoffrey X. Yu, Tovi Grossman, Gennady Pekhimenko14m
Skyline is an interactive in-editor profiler implemented as an Atom plugin for PyTorch that builds empirical models predicting throughput and GPU memory versus…
Talk on
KnitGIST: A Programming Synthesis Toolkit for Generating Functional Machine-Knitting TexturesMegan Hofmann, Jennifer Mankoff, Scott E. Hudson10m
KnitGIST is a program-synthesis pipeline that generates machine-knittable KnitSpeak programs from high-level objectives by mapping weighted objectives (curl…
Talk on
PolicyKit: Building Governance in Online CommunitiesAmy Zhang, Amy X. Zhang, Grant Hugh, Michael S. Bernstein14m
PolicyKit is a working infrastructure that replaces static roles with executable procedures: policies are Python scripts that run continuously, intercept…
Talk on
GyroSuite: General-Purpose Interactions for Handheld Perspective Corrected DisplaysThibault Louis, Jocelyne Troccaz, Amélie Rochet-Capellan, François Bérard15m
GyroSuite implements general-purpose interactions for a two-handed spherical HPCD: a 3D cross cursor, magnet cursor and proxy cursor for distant picking…
Talk on
Haptic PIVOT: On-Demand Handhelds in VRRobert Kovacs, Eyal Ofek, Mar Gonzalez-Franco, Alexa F Siu, Alexa Siu, Sebastian Marwecki, Christian Holz, Mike Sinclair05m
A wrist‑worn prototype called PIVOT mounts on a forearm cuff and uses a single actuated hinge to pivot a generic handle into the palm on demand, combining…
Talk on
Tsugite: Interactive Design and Fabrication of Wood JointsMaria Katarina Larsson, Hironori Yoshida, Nobuyuki Umetani, Takeo Igarashi15m
An interactive system called Tsugite lets users design voxelized wood joints with real-time metrics for slidability, fabricability, and durability and exports…
Talk on
Kerf-Canceling Mechanisms: Making Laser-Cut Mechanisms Operate across Different Laser CuttersThijs Jan Roumen, Ingo Apel, Jotaro Shigeyama, Muhammad Abdullah, Patrick Baudisch12m
KerfCanceler converts 2D SVG cutting plans by replacing bearings sliders and gear pairs with an extra wedge or inset so mechanisms keep working when different…
Talk on
DeepFisheye: Near-Surface Multi-Finger Tracking Technology Using Fisheye CameraKeunwoo Park, Sunbum Kim, Youngwoo Yoon, Tae-Kyun Kim, Geehyuk Lee14m
A fisheye camera mounted beneath a touchscreen captures the whole hand and a deep network pipeline converts RGB to depth with Pix2Depth then a modified ResNet…
Talk on
ReMap: Lowering the Barrier to Help-Seeking with Multimodal SearchC. Ailie Fraser, Julia M. Markel, N. James Basa, Mira Dontcheva, Scott Klemmer13m
ReMap is a prototype that embeds video help into desktop apps using speech-initiated queries and deictic resolution (clicking an element adds its accessibility…
Talk on
Rescribe: Authoring and Automatically Editing Audio DescriptionsAmy Pavel, Gabriel Reyes, Jeffrey P. Bigham14m
Rescribe auto-edits author-written descriptions by generating 200–300 candidate compressions per caption, scoring them for informativeness, coherence (using…
Talk on
PoseTween: Pose-driven Tween AnimationJingyuan Liu, Jingyuan Liu, Hongbo Fu, Chiew-Lan Tai10m
PoseTween generates pose-driven tween animations by anchoring virtual objects to body joints or limbs and interpolating object offsets inside a local frame…
Talk on
OddEyeCam: A Sensing Technique for Body-Centric Peephole Interaction using WFoV RGB and NFoV ...Daehwa Kim, Keunwoo Park, Geehyuk Lee14m
A prototype mobile tracking system fuses a wide-view fisheye RGB image with a narrow-field depth camera to estimate device position relative to the trunk and…
Talk on
FS-Pad: Video Game Interactions with a Force Feedback GamepadYoungbo Aram Shim, Keunwoo Park, Sangyoon Lee, Jeongmin Son, Taeyun Woo, Geehyuk Lee15m
Built device: a gamepad with a force-feedback thumbstick driven by coreless motors, gears, rotary pots and a Teensy, using an open-loop impedance renderer…
Talk on
SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and TimeFrederik Brudy, David Ledo, Michel Pahud, Nathalie Henry Riche, Christian Holz, Anand Waghmare, Hemant Bhaskar Surale, Marcus Peinado, Xiaokuan Zhang, Shannon Joyner, Badrish Chandramouli, Umar Farooq Minhas, Jonathan Goldstein, William A.S. Buxton, Ken Hinckley15m
SurfaceFleet is a Windows C#/WPF reference implementation and toolkit that decouples UI elements and state via Azure so floating Applets and Portfolios sync…
Talk on
HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical ...Ken Nakagaki, Joanne Leong, Jordan L Tappa, João Wilbert, Hiroshi Ishii14m
HERMITS presents a modular architecture that extends self‑propelled TUIs with passive mechanical shells that robots can automatically dock and undock. A…
Talk on
Expanding the Bounds of Seated Virtual WorkspaceMark McGill, Aidan Kehoe, Euan Freeman, Stephen A. Brewster14m
Implemented head-orientation counter-rotation that lets a 60° window per virtual display span either 180° (3 displays) or 300° (5 displays) while keeping neck…
Talk on
DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented RealityRuofei Du, Eric Turner, Eric Lee Turner, Max Dzitsiuk, Luca Prasso, Ivo Ferrao Duarte, Jason Dourgarian, Joao Afonso, Jose Pascoal, Josh Gladstone, Nuno Cruces, Shahram Izadi, Adarsh Kowdle, Konstantine Tsotsos, David Kim15m
DepthLab is an open-source library that turns ARCore depth-from-motion maps (depth-16, usable to ~8 m, best 0.5–5 m) into three realtime primitives—depth array…
Talk on
Optimal Control for Electromagnetic Haptic Guidance SystemsThomas Langerak, Juan Zarate, Velko Vechev, Daniele Panozzo, Otmar Hilliges, David Lindlbauer15m
Real-time model predictive contour control guides a magnetized stylus by optimizing electromagnet position and current on a biaxial linear stage rather than…
Talk on
Slice of Light: Transparent and Integrative Transition Among Realities in a Multi-HMD-User ...Chiu-Hsuan Wang, Chia-En Tsai, Seraphina Yong, Liwei Chan14m
Slice of Light is a visualization that overlays sliced views of each co-located HMD user's VR world into a guest's view and lets the guest step into a slice…
Talk on
HMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric InteractionChiu-Hsuan Wang, Hsin-Yu Chen, Yuan-Syun Ye, Seraphina Yong, Liwei Chan09m
A prototype HMD adds a steerable head-mounted projector plus servo motor, pro‑cam and stereo camera to project the VR user’s view into the physical world; it…
Talk on
Video-Annotated Augmented Reality Assembly TutorialsMasahiro Yamaguchi, Shohei Mori, Peter Mohr, Markus Tatzgern, Ana Stanescu, Hideo Saito, Denis Kalkofen15m
System converts an unmodified 2D tutorial plus a 3D CAD model into interactive AR steps by computing an assembly graph, inferring disassembly in reverse, and…
Talk on
Tilt-Responsive Techniques for Digital Drawing BoardsHugo Romat, Christopher Collins, Nathalie Henry Riche, Michel Pahud, Christian Holz, Adam Riddle, William A.S. Buxton, Ken Hinckley13m
Prototypes on a Microsoft Surface Studio use an accelerometer to map continuous tilt to app behavior, e.g., replaying recorded UI frames proportional to angle…
Talk on
Capacitivo: Contact-Based Object Recognition on Interactive Fabrics using Capacitive SensingTe-Yen Wu, Lu Tan, Yuji Zhang, Yuji Zhang, Teddy Seyed, Xing-Dong Yang13m
Capacitivo uses a resonance-based capacitive sensor built as a 12 x 12 electrode grid of conductive fabric with a ground plane, tuned to 7mm electrode size and…
Talk on
Direction-of-Voice (DoV) Estimation for Intuitive Speech Interaction with Smart Device EcosystemsKaran Ahuja, Andy Kong, Mayank Goel, Chris Harrison12m
System builds a lightweight DoV estimator using a four-channel mic array, physics-informed features (autocorrelation, SRMR reverberation measure, GCC-PHAT…
Talk on
DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented RealityRuofei Du, Eric Turner, Eric Lee Turner, Max Dzitsiuk, Luca Prasso, Ivo Ferrao Duarte, Jason Dourgarian, Joao Afonso, Jose Pascoal, Josh Gladstone, Nuno Cruces, Shahram Izadi, Adarsh Kowdle, Konstantine Tsotsos, David Kim15m
DepthLab is an open-source library that turns ARCore depth-from-motion maps into three runtime structures—depth array (16-bit, e.g. 160×120), real-time depth…
Talk on
HapLinkage: Prototyping Haptic Proxies for Virtual Hand Tools Using Linkage MechanismNianlong Li, Han-Jong Kim, Luyao Shen, Feng Tian, Teng Han, Xing-Dong Yang, Tek-Jin Nam08m
HapLinkage presents a prototyping framework that builds physical haptic proxies for hand tools using linkage mechanisms, providing six linkage templates that…
Talk on
ElastiLinks: Force Feedback between VR Controllers with Dynamic Points of Application of ForceTzu-Yun Wei, Hsin-Ruey Tsai, Yu-So Liao, Chieh Tsai, Yi Shan Chen, Yi Shan Chen, Chi Wang, Bing-Yu Chen11m
A pair of handheld devices called ElastiLinks controllers physically link two VR controllers with rotatable tracks and movable connectors that act as dynamic…
Talk on
Authr: A Task Authoring Environment for Human-Robot TeamsAndrew Schoen, Curt Henrichs, Mathias Strohkirch, Bilge Mutlu12m
Authr is a ROS-based authoring and simulation tool with a web front end that encodes tasks as simplified HTA trees of therbligs (six physical therbligs) plus…
Talk on
MorphSensor: A 3D Electronic Design Tool for Reforming Sensor ModulesJunyi Zhu, Yunyi Zhu, Jiaming Cui, Leon Cheng, Jackson C Snowden, Mark Chounlakone, Michael Wessely, Stefanie Mueller17m
MorphSensor morphs off-the-shelf 2D sensor modules into free-form 3D component layouts while maintains logical connectivity so circuits remain functional as…
Talk on
Wearable Subtitles: Augmenting Spoken Communication with Lightweight Eyewear for All-day CaptioningAlex Olwal, Kevin Balke, Dmitrii Votintcev, Thad E. Starner, Paula Conn, Bonnie Chinh, Benoit Corda14m
A lightweight head-worn captioning system implements a hybrid low-power architecture around a MediaTek MT2523D Cortex-M4 SOC and BLE radio, an 8-layer temple…
Talk on
Acustico: Surface Tap Detection and Localization using Wrist-based Acoustic TDOA SensingJun Gong, Aakar Gupta, Hrvoje Benko13m
A wristband with two accelerometers and two microphones and a PicoScope DAQ sampling at 1MHz detects taps on uninstrumented surfaces by extracting 24 TDOA…
Talk on
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.