Drones, Virtual Reality and Multiplayer NES Games. The fun you can have with Pion WebRTC!
summary
Pion implements WebRTC in Go and claims easy deploy, memory safety, and C/C++-level performance; the project has crossed 300 contributors and helped 11 people get jobs. Examples: an AWS-hosted NES emulator (Cloud Retro) streams video and uses data channels for responsive multiplayer input; RTSP cameras get secure remote access via a Kerberos gateway; teleoperation robots send commands over data channels with adaptive congestion control; an OBS-to-WebRTC pipeline achieves sub-second OBS streaming without complex transcoding.
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