Practical Introduction to FXGL Game Engine
summary
Introduces the FXGL game engine as an extension of JavaFX for building games in Java and Kotlin, focusing on its domain-specific features such as the entity-component model, A* pathfinding, particle systems, and sprite-sheet animations. Explains how FXGL leverages JavaFX hardware acceleration across desktop, mobile and embedded platforms to speed up and simplify real-world game development.
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