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Practical Introduction to FXGL Game Engine

Talkat FOSDEM 2021 · on Sunday, 2021-02-07· at 11:20· D.openjdk· [game-development, java]
links:none on file

Introduces the FXGL game engine as an extension of JavaFX for building games in Java and Kotlin, focusing on its domain-specific features such as the entity-component model, A* pathfinding, particle systems, and sprite-sheet animations. Explains how FXGL leverages JavaFX hardware acceleration across desktop, mobile and embedded platforms to speed up and simplify real-world game development.

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