Developing WebRTC
summary
Explains how the C++ WebRTC library used by Chrome (audio, video, data channels) is changed and shipped by describing the tooling and review process between WebRTC and Chrome. Uses two concrete examples: a small logging change to show the mechanics of uploading, reviewing and landing code, and a larger audio redundancy feature (about ten changes) that required efficiency data and complex implementation and has not yet been enabled by default in Chrome.
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