Pluggable device drivers for Genode
summary
Covers Genode OS's architectural changes that make fragile device drivers (framebuffer, input, network, wireless) pluggable and disposable so they can be started, killed, updated, and restarted without disrupting applications. Describes reversing dependency relationships for classes of drivers, re-stacking Genode’s low-level GUI stack, turning network device drivers into disposable components, the methodology used, limitations, and implications for Genode and Sculpt OS.
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