Sean DuBois
where else to find them
linkedin:sean-dubois
what they talk about
all 5 in the filters
where they keep going back
no series more than once — all 6 in the filters
on a stage with
- Kwindla Krameronce
who talks about the same things
- Nikita Baksalyar5 talks
- Feross Aboukhadijeh22 talks
- Thomas Gorissen5 talks
- Rob Hawkes2 talks
- Adelina Simion9 talks
- Nick Hehr8 talks
| title | conference | date |
|---|---|---|
| Your realtime AI is ngmi | AI Engineer World's Fair 2025 | 2025-06-03 |
Argues that realtime voice AI must be built from the network layer up, not from the model or app, and demonstrates using WebRTC vs WebSockets why WebRTC… | ||
| WebRTC: The secret power you didn't know Go has | Conf42 Golang 2021 | 2021-06-24 |
Pion implements WebRTC in Go and demonstrates real builds: remote-control a Boston Dynamics Spot over the internet, run an NES emulator host for multiplayer… | ||
| Pion WebRTC | GopherCon Europe 2021 | 2021-05-26 |
Pion is a collection of open source Go WebRTC libraries that actually powers working projects: remote robot control (Play with Spot), an NES multiplayer… | ||
| Drones, Virtual Reality and Multiplayer NES Games. The fun you can have with Pion WebRTC! | FOSDEM 2021 | 2021-02-06 |
Pion implements WebRTC in Go and claims easy deploy, memory safety, and C/C++-level performance; the project has crossed 300 contributors and helped 11 people… | ||
| WebRTC shouldn't be this hard! | FOSDEM 2021 | 2021-02-06 |
How can we make WebRTC easier for the next generation? What happens if we don't teach it.
WebRTC was the technology everyone wanted to learn in 2020. With… | ||
| WebRTC does what? Learn how robotics subsecond broadcast and game streaming is powered | Demuxed 2020 | 2020-10-27 |
Shows how WebRTC actually connects and secures subsecond links: ICE plus STUN/TURN creates NAT traversal and live ICE restarts let video switch from Wi‑Fi to… | ||
| WebRTC and Go | GopherCon 2019 | 2019-07-24 |
Pion is a WebRTC stack implemented 100% in Go that ships DTLS, SCTP and the standard WebRTC API so Go services, mobile and embedded targets share one codebase… | ||
| nothing matches | ||