~/talk

Building Interactive 3D Maps Yourself

TalkinRussianat РИТ++ 2017 · 2017-06-05..06-06· [creative-coding]
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slides:none on file

A practical walkthrough of building an interactive 3D office map using WebGL: from modeling the office in a 3D editor to implementing a WebGL visualization and applying game-oriented optimizations. The talk focuses on using a 3D model plus database-linked interactivity for navigation and locating colleagues, equipment and meeting rooms, and covers performance techniques borrowed from computer games to make the project usable in-browser.

AI-written summary · about

  1. 0:00Introduction
  2. 2:14Office navigation problem
  3. 3:593D model creation
  4. 8:58WebGL features
  5. 12:55Using frameworks
  6. 17:54Interactivity and features
  7. 20:47Performance optimization
  8. 29:19Video memory issues
  9. 33:13Tips and conclusions
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