~/workshop

Workshop: Preparing 3D Graphics in the Browser (Part 1)

WorkshopinRussianat HolyJS Piter 2020 · 2020-06-22..06-26· [webxr, creative-coding]
slides:none on file

Introduces 3D graphics on the web for beginners by walking through a full pipeline: exporting a model from a 3D editor, loading GLTF model files, and rendering them in the browser using the Three.js library. Includes a small demo that shows practical steps from model export to on-page drawing.

AI-written summary · about

  1. 0:00Introduction
  2. 4:08Game loop basics
  3. 8:22Three.js for 3D
  4. 14:58Camera principles
  5. 22:34Units and scaling
  6. 25:12Scene graph
  7. 30:50Basic 3D objects
  8. 36:11Interactivity & camera
  9. 43:57Lighting setup
  10. 53:29Textures in Three.js
  11. 59:38Importing 3D models
  12. 1:06:37Shadows setup
  13. 1:12:04Debugging & wrap-up
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