~/talk

WebGL Demo with THREE.js

Talkat Frontend Love Eindhoven 2019 · on Friday, 2019-11-22· [creative-coding, web-platform]
slides:none on file

Live demo builds a reusable WebGL pipeline with THREE.js, showing a concrete trick: combine thousands of cubes into one draw using an instant mesh style instancing to avoid stutter. Geometry animates deterministically along a single line, then morphs by changing count, shape, color, depth and lighting. The delivered artifact is an interactive site called exploring WebGL app that exports presets via URL — it runs, scales to thousands of objects, and produces surprising donut-and-rainbow variants.

AI-written summary · about

  1. 0:00Start
  2. 3:42add a mesh
  3. 9:17tweak the shape
  4. 9:48add some parameters
  5. 11:45tweak the parameters
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