WebGL Demo with THREE.js
summary
Live demo builds a reusable WebGL pipeline with THREE.js, showing a concrete trick: combine thousands of cubes into one draw using an instant mesh style instancing to avoid stutter. Geometry animates deterministically along a single line, then morphs by changing count, shape, color, depth and lighting. The delivered artifact is an interactive site called exploring WebGL app that exports presets via URL — it runs, scales to thousands of objects, and produces surprising donut-and-rainbow variants.
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