What's new in QtQuick 2.0
summary
Qt Quick 2.0 moves rendering to a GPU-backed built-in Scene Graph on a separate render thread, swaps JavaScriptCore for the V8 JavaScript engine, and adds a particles system, shader effects, a Canvas API, path animations, asynchronous object/loading and threaded QML compilation. Demos show sparkly star/rocket/meteor particle examples, custom GLSL wobble shaders applied to images and QML items, and canvas path rendering; all code lives in the Qt 5 repository and the demos run in the recorded builds.
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chapters (9)
- 0:00Introduction to Qt Quick 2
- 4:43Scene Graph performance
- 9:16JavaScript engine improvements
- 11:08QML and JavaScript integration
- 14:15Particle effects system
- 24:12Shader effects
- 32:15Canvas API for painting
- 35:27Path animations and text
- 38:37Summary and Q&A
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