Deploying Qt applications to iOS
summary
Overview of community and commercial ports that run Qt on iOS and a reproducible deployment recipe: build Qt 4.8 with iOS patches, use Creator for cross builds and generate an Xcode 4.2 project, then add iOS frameworks, set code‑signing certificates and provisioning, and package the .app/.ipa. Notes on toolchain quirks (GCC vs clang), simulator vs device differences, limited or varying OpenGL / Qt Quick performance, keyboard and backgrounding workarounds, app size inflation from libraries, and LGPL/static linking licensing issues.
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chapters (8)
- 0:00Introduction and speaker background
- 6:08Building Qt for iOS
- 17:19Setting up Xcode project
- 30:37Handling keyboard and text input
- 40:11Application lifecycle and background behavior
- 48:46Wrapping apps in a web view
- 53:20OpenGL and 3D rendering demos
- 1:00:33Commercial plugin licensing
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