Qt Quick 3D & the Emerging Developer Paradigm
summary
Claims that Qt Quick 3D lowers the 3D entry barrier by letting designers and coders use QML to compose scenes, use inline shaders, and load assets via network asset download; it runs on Symbian/N9/Windows/Mac/Linux, supports dynamic object creation and a demo photo‑gallery is assembled and runs after minor fixes. Embedding uses an FBO layer for mixed 2D/3D, and the roadmap lists Bullet physics, path and skeletal animations, Creator integration and model editing as upcoming priorities.
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chapters (17)
- 0:00Introduction
- 0:55Presentation Overview
- 2:24Agenda
- 4:15Who is Qt Quick 3D for
- 5:08Design vs Code
- 7:19Challenges
- 8:37Solution
- 9:06History
- 12:15Qt Quick 3D
- 14:04The 1970s
- 22:01Scene Graph
- 25:52Use Case
- 30:23Quad
- 32:32List Model
- 36:31Animations
- 39:43Future Wishlist
- 44:59Conclusion
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