Designing UIs with Qt Quick 6/6, Practical Sketching
summary
Shows a concrete designer-to-code workflow: use Nokia Photoshop/Illustrator export scripts to export PSD to QML, keep layers minimal and named, and render Photoshop filters to PNG because filters must be rendered to PNG. Demonstrates building a working prototype inside Qt Creator by composing a flickable + states + mouseareas UI, adding a timer-driven splash fade, and iterating visually. Notes supported image formats (PNG, JPEG, SVG), and recommends post-export refactor: extract components, use ListView/delegate and proper ids to make the prototype production-ready.
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chapters (13)
- 0:00Introduction and Gamma-Ray demo
- 1:40Transition to module eight
- 2:22Exporting Photoshop designs to QML
- 5:39Building mock-up in Qt Quick Designer
- 14:15Adding flickable and grouping elements
- 20:04Creating states and mouse areas
- 30:38Finalizing the prototype
- 39:55Adding splash screen animation
- 45:20Refactoring code for developers
- 50:55Workflow between designers and developers
- 54:10Wireframing components concept
- 59:11Team collaboration and training
- 1:00:35Q&A and closing remarks
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