~/talk

3D programming using Qt Quick on N9, Part1

Talkat Qt Developer Days Munich 2011 · 2011-10-24..10-26· [web-performance]
links:none on file
slides:none on file

Shows how Qt Quick 3D plus the Qt Creator IDE and a Qt Quick 3D plugin let QML load 3DS models and PNG textures, animate them with NumberAnimation (set to loops: Animation.Infinite) and position them via a hierarchical scene graph. Demo builds a rotating textured cylinder marquee in QML, mixes 2D UI and 3D, and targets the Nokia N9 OpenGL hardware. Uses QML bindings for transforms and reusable components; GPU carries animation so CPU cost stays low.

AI-written summary · about

  1. 0:00Intro
  2. 2:06Rubber Chicken
  3. 4:01Qt Creator
  4. 9:35Qt 3D
  5. 11:46What is 3D content
  6. 12:54Qt Quick 3D
  7. 15:40Glasses
  8. 15:56Create a new project
  9. 16:58Install Qt Quick 3D
  10. 18:01Create an application
  11. 18:46Make mistakes
  12. 19:36Visual Designer
  13. 20:36Cute 3D
  14. 21:25Making 3D viewport
  15. 22:03Adding 3D content
  16. 24:23Trying again
  17. 26:02Dress it up
  18. 26:34Texture
  19. 27:25Marquee
  20. 27:46Item 3D
  21. 28:20Scene Graph
  22. 28:45Hierarchical Structure
  23. 29:46Rotating Marquee
  24. 30:46Cute Creator
  25. 30:57Scream
  26. 31:16Im a dummy
  27. 31:29Marquee component
  28. 31:56Reusable marquee
  29. 32:26Animation
  30. 33:06Cylinder Rot
  31. 34:41Using the 2D Designer
  32. 34:53Adding a rotation 3D
  33. 35:34Hierarchical scene node
  34. 36:18Real 3D
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