Qt Apps with Nokia - Design, Develop, Distribute 6/7 - Demo Implementation
summary
Demo code requires Qt 4.7.4 and Symbian capabilities (network, local services, location) and uses Qt Quick/QML plus Mobility modules for RotationSensor, document library and connectivity. A simple game board reads sensor reading.changed, maps reading.y to reading_x and jumps the ball to 0 or maxX/maxY, then adds Behavior/NumberAnimation with easing to fake smooth rolling. UI uses a page stack and dynamic QML loading from a list model; the repository on developer.nokia.com (dd11 Qt with Nokia project) builds and runs on supported devices.
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chapters (7)
- 0:00Demo app overview
- 2:04Project configuration
- 5:24Sensor implementation
- 11:58Game logic and UI
- 20:30Animations in Qt Quick
- 26:45Exploring demo features
- 31:50Menu and dynamic loading
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