Take Advantage of Immersive Presence in Mobile VR
summary
Mobile VR combines Qualcomm inside-out positional tracking on Snapdragon 835 dev kits with Leap Motion infrared hand tracking that reports a 26-joint hand model, enabling an untethered HMD with embedded battery and no external sensors. Motion-to-photon latency target is ~20 ms and the system hits 15–16 ms motion-to-photon on the platform; hand-tracking ships as a $70 USB peripheral now with an integrated headset coming. Use cases: training, medical simulation, education, social and gesture-driven games; unresolved issues include haptics and thermal limits.
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chapters (11)
- 0:00Start
- 2:19Computer Technology
- 9:12Motion to Photon Latency
- 13:52Inside Out Tracking
- 18:44High Impact Spaces
- 21:27Gaming
- 22:41Medical Training
- 23:11Flight Simulation
- 23:30What's Next
- 24:41Snapdragon 835 Base Development Kit
- 28:51Visual Audio Interaction
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