~/talk

Take Advantage of Immersive Presence in Mobile VR

Talkat Vision VR/AR Summit 2017 · 2017-05-01..05-02· [webxr, embedded-and-hardware]
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Mobile VR combines Qualcomm inside-out positional tracking on Snapdragon 835 dev kits with Leap Motion infrared hand tracking that reports a 26-joint hand model, enabling an untethered HMD with embedded battery and no external sensors. Motion-to-photon latency target is ~20 ms and the system hits 15–16 ms motion-to-photon on the platform; hand-tracking ships as a $70 USB peripheral now with an integrated headset coming. Use cases: training, medical simulation, education, social and gesture-driven games; unresolved issues include haptics and thermal limits.

AI-written summary · about

  1. 0:00Start
  2. 2:19Computer Technology
  3. 9:12Motion to Photon Latency
  4. 13:52Inside Out Tracking
  5. 18:44High Impact Spaces
  6. 21:27Gaming
  7. 22:41Medical Training
  8. 23:11Flight Simulation
  9. 23:30What's Next
  10. 24:41Snapdragon 835 Base Development Kit
  11. 28:51Visual Audio Interaction
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