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Keynote

Talkat Vision VR/AR Summit 2017 · 2017-05-01..05-02· [game-development]
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Vision recaps concrete tech and outcomes: Unity 2017 beta ships progressive lightmapper, single‑pass stereo and integrated TextMesh Pro for VR performance; a 360 video demo composites two video layers with an alpha mask and real‑time CG occlusion so interactive birds and gaze locomotion work live; Timeline + Cinemachine produce viewer‑directed broadcasts; Vuforia smart‑terrain and JPL ProtoSpace show full‑scale CAD collaboration; claim: industry hits $2.5B in 2016 and needs 100 million devices and sub‑$1000 headsets to scale toward the 2023 inflection.

AI-written summary · about

  1. 0:00Start
  2. 39:37wrap up with a couple of very very simple thoughts
  3. 1:07:25integrating the mixed cast sdk into the project
  4. 1:15:54welcome the head of social vr from facebook rachel franklin
  5. 1:37:36create custom augmented reality experiences
  6. 1:51:54welcome the founder and ceo of rewind
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