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Getting hands on with VR

Talkat Collision 2016 · 2016-04-26..04-28· [webxr, creative-coding]
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Leap Motion demonstrates hand-and-finger tracking that matches real motion using inexpensive embedded sensors: tiny VGA infrared cameras, a prototype strip that fits inside headsets, and software trained on 70,000+ grasps. System runs at 120 FPS with <5 ms latency, works in bright or dark conditions, and integrates with Oculus/Gear VR via a $79 dev kit today while aiming for built‑in mobile/all‑in‑one headsets later this year. Focus is pure hand tracking — not room scanning — plus SDK primitives for menus and physical grab metaphors.

AI-written summary · about

  1. 0:00Intro
  2. 4:37The future of VR
  3. 7:10Why sensors
  4. 7:56How small are they
  5. 8:20Frame rate
  6. 9:55Menus
  7. 11:27Augmented Reality
  8. 14:10Touchless Control
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