Discussion on Experiences and Getting Started in Mixed Reality
summary
Covers the practical: MRTK evolved into MRTK3 Public Preview with modular Unity packages, a Unity play-mode simulator and samples so projects start faster; a month-long Devpost hackathon offers $17,500 in prizes and team matching; Azure services like Speech, Object Detection and Spatial Anchors are recommended for quick features; a new moving platform mode fixes hologram jitter on ships and oil rigs for remote assist; workshops, MVP access and open-source contribution paths are listed as concrete ways to get hardware, feedback and early SDK access.
AI-written summary · about
chapters (19)
- 0:00Start
- 0:12Jesse Mcculloch
- 1:34Origin Story
- 4:32Building a Developer Community
- 9:03Historical Tour of Mrtk
- 10:34Open Source Toolkit
- 13:29Contributing To Open Source
- 18:12Moving Platform Mode
- 20:20Car Companies
- 27:00Office Hours
- 28:37Virtual Showcase
- 31:16Microsoft Mvp Program
- 31:51Mvp Award
- 34:58The Mvp Summit
- 52:27Samples
- 53:19Sample Apps
- 58:50Sample Project
- 59:47Project Samples
- 1:02:11Getting Started with Your Very First Mrtk3 Project
related talks
47mEverything you need to know about Windows Mixed Reality.
50mAdvanced Mixed Reality Development and Best Practices
01h 01mHoloLens Development: The Next Steps
57mGetting Started with Unity and AR/VR for the .NET Developer
31mMerge Realities, Multiplay Wonder: Expert Guidance on Mixed Reality Development
46mHoloLens 301: Advanced Mixed Reality Development and Best Practices
01h 00mReal World HoloLens Mixed Reality Development with Unity - Be Part of the Future
23mFuture of User Interaction: Mixed Reality, AI and IoT
