~/talk

StereoKit - Mixed Reality using .NET

Talkat Mixed Reality Dev Days 2022 · 2022-06-08..06-09· [dotnet, web-platform]
slides:none on file

StereoKit is a lightweight, code-first C# library built on OpenXR that runs on HoloLens 2, Quest, Windows and Linux and ships as .NET packages; it provides OpenXR + C#/.NET access to articulated hand input, eye tracking (input.eyes), physics, a mobile PBR shader, and runtime glTF loading. Small demos show a one-line grab API and an immediate-mode UI; the asset loader supports 300 MB glTF progressive load without blocking, templates and dotnet-watch hot reload work, and WebAssembly/WebXR is next.

AI-written summary · about

  1. 0:00Introduction to StereoKit
  2. 1:53Core philosophy and platforms
  3. 5:03Motivation and design goals
  4. 7:41Tenants of development
  5. 10:04Mixed reality inputs
  6. 13:52Immediate mode UI
  7. 18:21Documentation and testing
  8. 21:24Experimental features
  9. 23:24Runtime assets and tutorials
  10. 27:34UI and theming
  11. 32:05Rendering and performance
  12. 35:32Getting started resources
  13. 38:40Future roadmap
  14. 42:42Q&A and closing
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