~/talk

MRTK3 Interaction building blocks

Talkat Mixed Reality Dev Days 2022 · 2022-06-08..06-09· [webxr, web-platform]
links:none on file
name:Roger Liu
links:none on file
slides:none on file

MRTK3 reworks input around Unity’s XR Interaction Toolkit, removing MRTK v2 monoliths and splitting interaction state from visuals so buttons and manipulators respond to a shared API. It ships an interaction mode manager, modular interactors (poke, ray, gaze‑pinch), an XRI debugger, and variable selection so half‑pinches and analog triggers blend via a max function. Manipulation uses a universal AttachTransform anchor so new custom interactors automatically work with existing interactables; configurable roll‑off, multi‑selection, and package modularity make it easier to extend and debug.

AI-written summary · about

  1. 0:00Start
  2. 14:07Do-It-Yourself Rig
  3. 27:33Variable selection
  4. 33:47Interaction Modes
  5. 36:15Interaction Mode Detection
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