Azure Remote Rendering
summary
Service reached GA in April 2021 and now streams high‑fidelity 3D to HoloLens 2 and Windows using an SDK, the ART desktop uploader and ARR Inspector. Standard sessions render up to ~20 million polygons and start under 10 seconds after warm pool optimization, premium offers 42 teraflops to handle over a billion polygons and up to 2.5 billion point clouds. Workflows accept FBX GLTF GLB and E57 PLY XYZ, conversions take minutes to tens of minutes, network needs ~50/10 Mbps and <80 ms latency.
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chapters (12)
- 0:00Introduction to Azure Remote Rendering
- 1:08Core benefits and capability
- 4:48The rendering workflow and security
- 7:14Tools for rendering and inspection
- 9:33Technical requirements and FAQ
- 11:53Recent service improvements
- 13:37Point cloud support announcement
- 18:14Customer use cases for ARR
- 25:34Partner showcase: Visor Dynamics
- 28:24Point cloud case study: Valorum Reply
- 31:50Live demo and rendering settings
- 37:15Q&A and feedback
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