~/talk

Building Real Time AR experiences at Scale on Constrained Devices

Talkat Video @Scale Fall 2022 · on Thursday, 2022-11-03· [webxr]
linkedin:pranavs18
slides:none on file

Claim: run GPU-backed ML inference and 3D rendering on nearby edge servers to hit sub-200 ms SLA for shared AR calls and avatar rendering. Uses MetaSpark as a distributed AR engine with PyTorch, CUDA and TensorRT/AI Templates, plus a GStreamer-like media processing pipeline to ingest RGB frames, do ML (body/eye/leg tracking, GANs) and stream 720p+ composited views at ~30 FPS. Meta runs ~10 data centers and hundreds of edge nodes to scale.

AI-written summary · about

  1. 0:00Start
  2. 3:17Shared AR Calling Experiences
  3. 20:58Meta Spark as an Edge Compute Platform Powered by a Scalable Media Processing Framework
  4. 23:19Render Frame Rate
  5. 25:18Low Latency Transport
  6. 27:39Optimizations for GPU ML Inference
  7. 29:01Scalable Edge Discovery & Routing
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