Cassie Breviu
where else to find them
what they talk about
all 10 in the filters
where they keep going back
- Microsoft Build2 editions2023–2024
on a stage with
- April Speight9×
- Adrian Solisonce
- Andrew Londononce
all 47 in the filters
who talks about the same things
- Nitya Narasimhan25 talks
- Zack Prohodsky7 talks
- Rajesh Jha7 talks
- Mikayla Soucie10 talks
- Shawndell Elfring19 talks
- Ben Summers4 talks
| title | conference | date |
|---|---|---|
| Code-First LLMOps from prototype to production with GenAI tools | Microsoft Build 2024 | 2024-05-21 |
Prototype becomes deployable: a code-first pipeline uses Prompty files checked into Git, generates LangChain/Semantic Kernel code, and deploys a multi‑agent… | ||
| AI made easier: How the ONNX Runtime and Olive toolchain will help you Q&A | Microsoft Build 2023 | 2023-05-23 |
ONNX Runtime plus Olive produce an end-to-end pipeline that converts Whisper (tiny locally, large in cloud) into a single end-to-end ONNX graph that embeds… | ||
| Shaping the future of work with AI | Microsoft Build 2023 | 2023-05-23 |
Microsoft demos a working Microsoft 365 Copilot system grounded in the Microsoft Graph and a new semantic index, running Azure-hosted models but never training… | ||
| Welcome to Day 1 | Mixed Reality Dev Days 2022 | 2022-06-08 |
A fast tour of Day 1 highlights the actual tech: MRTK3 ships interactive gaze pinch manipulation, new data binding/beaming and a modular architecture split… | ||
| Keynote Review | Mixed Reality Dev Days 2022 | 2022-06-08 |
Announcements list concrete outcomes: MRTK3 Public Preview is available through the Mixed Reality Feature Tool with documentation and reusable packages; a… | ||
| Discussion on Experiences and Getting Started in Mixed Reality | Mixed Reality Dev Days 2022 | 2022-06-08 |
Covers the practical: MRTK evolved into MRTK3 Public Preview with modular Unity packages, a Unity play-mode simulator and samples so projects start faster; a… | ||
| Hosts Share their Experiences with Mixed Reality Development | Mixed Reality Dev Days 2022 | 2022-06-08 |
Walkthrough of starting an MRTK 3 project: install the Mixed Reality Feature Tool, pick only the MRTK 3 packages you need, and use the editor to test grab and… | ||
| Welcome to Day 2 | Mixed Reality Dev Days 2022 | 2022-06-08 |
Recap of Day 1 and roadmap for Day 2 cover concrete tools and demos: a working ONNX Runtime Unreal plugin for efficient neural inference in games, a new… | ||
| Discussion on StereoKit | Mixed Reality Dev Days 2022 | 2022-06-08 |
StereoKit is an OpenXR C# library packaged as .NET Standard 2.0 that focuses on rapid mixed reality app development rather than game-grade rendering. The 0.3.6… | ||
| Building Community and Creating Technical Content to Enable Others | Mixed Reality Dev Days 2022 | 2022-06-08 |
Starts with a first project built in Flash Macromedia interactive CD form, then a university team ships a Gadget Loka energy-saver for Windows Vista gadgets… | ||
| Discussion on Graphic Tools for Unity in MRTK3 | Mixed Reality Dev Days 2022 | 2022-06-08 |
Graphics Tools for Unity in MRTK3 Public Preview is a standalone, open‑source package with its own GitHub, docs, API reference and importable sample scenes. It… | ||
| Introduction to Deep Learning Models in Unreal | Mixed Reality Dev Days 2022 | 2022-06-08 |
Uses a PyTorch style‑transfer model exported to ONNX and runs real‑time, frame‑by‑frame inference in Unreal Engine 5 via the Neural Network Inference plugin… | ||
| Discussion on Azure Remote Rendering + Event Close | Mixed Reality Dev Days 2022 | 2022-06-08 |
Cloud service renders high‑poly models and raw LiDAR scans on HoloLens or Windows by uploading FBX/GLB/gltf or point‑cloud files to Blob Storage, converting… | ||
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