~/talk

Understanding Your Game's DNA.

Talkat Develop:Brighton 2021 · 2021-10-26..10-28· [creative-coding]
slides:none on file

Konami Europe sets up a PC and console publishing and co‑development arm about 18 months ago and narrows focus to Western games by Western studios for Western audiences. Team analyzes classic KONAMI titles — Gradius, Castlevania, Metal Gear, Silent Hill — extracting traits: gameplay innovation, experimental controls, tech-driven spectacle and memorable hooks. First signed partner is Keelworks with Sydney, an old‑school shooter with cinematic storytelling, announced yesterday. Pitching preference is a playable prototype or vertical rather than paper pitches.

AI-written summary · about

  1. 0:00Konami Europe’s vision
  2. 4:04Publishing goals
  3. 9:47Konami’s unique DNA
  4. 13:58Traits of classic Konami games
  5. 17:49Innovation in Konami’s history
  6. 23:29Pioneering spirit behind Konami games
  7. 25:13Sydney publishing deal
  8. 30:13Criteria for future games
  9. 31:37DNA of your own game
  10. 32:20Q&A: Western vs Japanese appeal
  11. 34:27Q&A: Supporting independent developers
  12. 35:14Q&A: Pitch timing
  13. 36:22Q&A: Kojima’s departure impact
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