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The FIVE Indie Marketing Mistakes I See Everyday.

Talkat Develop:Brighton 2021 · 2021-10-26..10-28· [career-development]
links:none on file
slides:none on file

Five concrete failures decide whether to watch: assets that don’t sell the game—bad capsule image, bland screenshots, no gameplay video and trailers longer than a minute that don’t hook in the first five seconds; no defined audience or competitor-audience research; no clear USP; terrible timing instead of a compact campaign (announcement → date → launch within about 3–6 months); and no written strategy tying goals, budget and PR beats together.

AI-written summary · about

  1. 0:00Indie marketing mistakes
  2. 1:47Flawed visual assets
  3. 12:40Ignoring your audience
  4. 17:53Missing unique selling point
  5. 22:44Poor timing in marketing
  6. 33:31Lack of marketing strategy
  7. 47:18Q&A
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