The Gallery - A Case Study on Interactive Storytelling in FMV Games.
summary
Claims that a 450‑scene linear script becomes a branching FMV game are backed by specifics: 4.5 hours of FMV and feature‑length playthroughs of 65–80 minutes per branch, shot in six weeks and edited in real time. A web authoring tool, Stornaway.io authoring, converts flowcharts and screenplay nodes into a playable engine and exports to Unity/consoles. The build process yields thousands of video clips, multi‑branch continuity solutions, and a working playable player used during production.
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chapters (20)
- 0:00The Gallery project
- 2:51FMV games revival
- 4:13Speaker’s FMV background
- 5:38The Gallery’s narrative
- 7:01Multi-branching narratives
- 8:23stornaway.io production
- 15:10Introduction to stornaway.io’s capabilities
- 18:20Demo: stornaway.io mapping
- 21:29Q&A: Two films vs one
- 23:20Q&A: Playtime & timeline
- 24:22Q&A: Post-production
- 25:46Q&A: Avoiding madness
- 27:32Q&A: Virtual production
- 29:17Q&A: FMV & Twitch
- 30:42Q&A: Interactive cinema plans
- 31:45Q&A: Media types
- 35:57Q&A: Scene transitions
- 38:03Q&A: Audio editing
- 40:08Q&A: Unity integration
- 42:35Final takeaways and call to action
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