~/talk

Roadmap and Ecosystem Update

Talkat Unreal Fest 2022 · 2022-10-17..10-20· [open-source]
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slides:none on file

Quick recap and concrete updates: Megascans hits 21 million UE5 asset downloads and a library over 17,000 assets after adding ~6,000 since acquisition; Bridge is embedded in engines and Twinmotion; RealityScan mobile capture is in closed beta producing Nanite-quality meshes; Capturing Reality acquisition brings direct photogrammetry tooling and flash scanners; two proprietary tree packs and MegaAssemblies (curated scene chunks) ship with Nanite/Lumen-ready workflows; a rebuilt fabric pipeline is incoming; a multi-hour documentary plus technical docs detail scouting, capture, and processing.

AI-written summary · about

  1. 0:00Introduction and agenda
  2. 1:00Mission statement
  3. 1:45Special projects recap
  4. 5:03Twin motion integration
  5. 6:15Capturing Reality integration
  6. 7:52Metahuman creator
  7. 8:47Tree asset development
  8. 10:14Bridge and library growth
  9. 12:22RealityScan app
  10. 13:57YouTube channel resources
  11. 14:50Future scan expeditions
  12. 19:40New tree packs
  13. 20:55MegaAssemblies update
  14. 23:43Fabric R&D
  15. 25:28Documentary and QA
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