Roadmap and Ecosystem Update
summary
Quick recap and concrete updates: Megascans hits 21 million UE5 asset downloads and a library over 17,000 assets after adding ~6,000 since acquisition; Bridge is embedded in engines and Twinmotion; RealityScan mobile capture is in closed beta producing Nanite-quality meshes; Capturing Reality acquisition brings direct photogrammetry tooling and flash scanners; two proprietary tree packs and MegaAssemblies (curated scene chunks) ship with Nanite/Lumen-ready workflows; a rebuilt fabric pipeline is incoming; a multi-hour documentary plus technical docs detail scouting, capture, and processing.
AI-written summary · about
chapters (15)
- 0:00Introduction and agenda
- 1:00Mission statement
- 1:45Special projects recap
- 5:03Twin motion integration
- 6:15Capturing Reality integration
- 7:52Metahuman creator
- 8:47Tree asset development
- 10:14Bridge and library growth
- 12:22RealityScan app
- 13:57YouTube channel resources
- 14:50Future scan expeditions
- 19:40New tree packs
- 20:55MegaAssemblies update
- 23:43Fabric R&D
- 25:28Documentary and QA
related talks
01mRecap of Announcements
09mRIOT Showcase – Michael Thomas
40mHow do you harness crowd sourcing for a community that also delivers for business?
08mWelcome + Opening Remarks
20mThe Magnifier Effect: How LF Networking & Edge Projects Cross Collaborate to address end user needs
45mPanel Discussion: Advancing..
13mAdding Open Data to Rapid through Esri
22meCAL - Project Update
