Getting Started with Unreal Engine and Remote Control API
summary
Enables the Remote Control API plugin, creates a Remote Control Preset and exposes properties to a built-in Web App or any HTTP client (Postman) using JSON REST endpoints, or via the C++ API. Shows live OSC bindings and MIDI/DMX support, binding a virtual fader to cine camera focal length and swapping team logos/colors with no Blueprints. Introduces logic controllers (conditional behaviors, masking) in UE5.1 and a Render Grid asset that batches Movie Render Queue jobs; demos work end-to-end.
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chapters (12)
- 0:00Introduction
- 2:43What is remote control
- 5:19Getting started
- 7:32Editor favorites
- 8:49Web application
- 12:11HTTP and REST API
- 14:33Function calls
- 16:53C++ API library
- 17:55External protocols
- 21:54Remote control logic
- 36:49Operating mode
- 38:33Render grid plugin
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