“I Feel My Abs”: Exploring Non-standing VR Locomotion
summary
A non-standing VR locomotion system is built that lets legs move in the air so users can walk, run, strafe and jump without shifting in real space; two prototypes (the supine pose and the chair variant) go into a qualitative study with 10 testers. Tasks use a 15-waypoint track and measure completion times plus questionnaires (including BCR10 exertion scale), video, and interviews transcribed by AI. Results show increased immersion and safety in supine play, real setup and calibration issues (chair drift, pillow blocking head), and mixed adaptation rates.
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