Foot-Based Game Controller to Improve Interaction Between Participants
summary
A two-player foot controller prototype for an interactive floor plus vertical display uses Velostat pressure sensors read by an Arduino Leonardo with expanded analog ports and runs a 15-minute two-person game called Handy Dandy; a preliminary study with 6 participants, observed verbal and nonverbal communication, NASA TLX and SUS shows high physical workload, low temporal workload, SUS between good and poor, and no major calibration problems reported. Stability and public-use concerns remain, with rehab and collaboration as possible applications.
AI-written summary · about
related talks
07mFrom Imagination to Innovation: Using Participatory Design Fiction to Envision the Future of Acce...
03mExploring Gaming Wearables for Players with Upper Limb Motor Disabilities through Design Fiction ...
44mAffordable Custom Input Devices
19mDualPanto: A Haptic Device that Enables Blind Users to Continuously Interact with Virtual Worlds
40m"Learn to Touch Type" Glove
14miGYM: An Interactive Floor Projection System for Inclusive Exergame Environments
14mDesigning Movement-based Play With Young People Using Powered Wheelchairs
14m"Wearable Sensory Substitution Device
