~/talk

GPUHammer: Rowhammer Attacks on GPU Memories are Practical

Talkat USENIX Security '25 · 2025-08-13..08-15· [security]
links:none on file
name:Joyce Qu
github:sushidoggg
links:none on file
slides:none on file

GPUHammer reverse‑engineers GDDR6 bank/row mapping, uses multi‑warp access patterns to reach 620k activations per refresh window, and aligns hammering to bypass TRR trackers. On an NVIDIA A6000 it injects 8 bit‑flips across 4 DRAM banks, identifies critical aggressor rows (most effective at ±2), measures thresholds of ~12–16k activations per victim row, and finds TRR eviction requires ≥17 aggressors; demonstrated ML model accuracy drops up to 80% and an exploit workflow that succeeds within ~10 attempts.

AI-written summary · about

  1. 0:00Introduction
  2. 1:13Threat model for GPU Rowhammer
  3. 2:36GPU Rowhammer challenges
  4. 3:39Measuring memory layout
  5. 5:05Overcoming high latency
  6. 7:33Bypassing TRR defenses
  7. 10:01Observing bit flips
  8. 11:30Rowhammer thresholds
  9. 12:14TRR tracker implications
  10. 12:55Accuracy degradation attacks
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