~/talk

Can computers become intelligent through playing games?

Talkat Oredev 2017 · 2017-11-08..11-10· [machine-learning, creative-coding]
slides:none on file

Argues that videogames serve as concrete intelligence tests and shows concrete results: a very simple controller excels on individual Super Mario Bros levels but no system yet plays a full game end to end, StarCraft remains beyond mid‑level human play until evolutionary planning is applied, where an evolutionary competition planner outperforms standard planners on planning-heavy tasks; demonstrates tools like an automated level editor that collaborates with designers and a deceptive game that breaks RL to expose limits of current algorithms.

AI-written summary · about

  1. 0:00Introduction
  2. 0:58What are you learning
  3. 2:10Super Mario Bros
  4. 4:14AI in gaming
  5. 6:25Learning about algorithms
  6. 8:17Testing assumptions
  7. 10:23Collaboration
  8. 12:48The Union
  9. 14:16Curiosity
  10. 15:59The future
  11. 17:46Developing consciousness
  12. 19:18Understanding the problem
  13. 20:54Impact on the audience
  14. 22:08Whats your hope
  15. 23:06Curiosity and playfulness
  16. 24:07Conclusion
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.