The Real, the Virtual, and the Cortex
summary
History lesson meets measured claims: Habitat runs on Commodore 64 with 300 baud modems and 64K memory supporting six avatars; modern VR demos deliver the visceral hand‑on‑virtual‑object moment. Clinical results include NeuroRacer study (double‑blind, fMRI/EEG) that restores multitasking in older adults to ~30‑year‑old levels with gains persisting six months and Akili pursuing FDA clearance. Hospital VR cuts dressing‑change narcotics to zero in a case study. Engineering limits cited: world‑scanning, power and latency—20 milliseconds target for motion sickness.
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chapters (26)
- 0:00Intro
- 4:16The Matrix
- 5:39Journey to the Moon
- 6:16Jules Verne
- 7:31Hal 2001
- 10:40Nintendo Virtual Boy
- 11:33Plugging in your brain
- 13:37Understanding evolution
- 14:22Understanding neuroscience
- 15:00Language
- 16:37Cave Paintings
- 18:29Magic Lantern
- 19:21Virtual Reality
- 21:50Habitats
- 22:20Augmented and Mixed Reality
- 23:14Challenges
- 26:45VR Therapy
- 28:28Neuro Racer
- 30:42MultiTasking
- 32:27Spotlight Stories
- 34:19Eye Tracking
- 36:52Output
- 37:21Training
- 39:38Brain Plug
- 40:26Predictions are dangerous
- 42:35Thank you
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