~/talk

Designing Reality: How Immersive Technologies Are Shaping the Future of Human Experience

Talkat Porto Tech Hub Conference 2025 · on Tuesday, 2025-10-07· [webxr, creative-coding]
links:none on file
slides:none on file

Timeline shows hardware (Oculus Rift, MetaQuest 2/3, HTC Vive Pro, Apple Vision Pro) enabling software and game engines; Immersiv Studios builds a classroom VR for aquaponics used across six countries and an AR surgical overlay claimed to reduce repeat breast-cancer ops. Emphasis on prototyping quickly, combining Unity/Unreal plus haptics and AR glasses, tracking biometric data and inclusion. Calls for data transparency and emotional safety, prototype fast and blend disciplines, AR-guided surgery and six-country aquaponics VR deployed.

AI-written summary · about

  1. 0:00Introduction to immersive tech
  2. 1:10History of immersive experiences
  3. 5:02Speaker’s journey into XR
  4. 8:36What is XR and its spectrum
  5. 13:39Immersive tech in education
  6. 17:36Virtual training in healthcare
  7. 20:07Culture and heritage preservation
  8. 21:55XR industry in Portugal
  9. 22:59Remote collaboration with XR
  10. 25:51Applying XR in organizations
  11. 26:32Gamification in immersive tech
  12. 28:59Ethical design in XR
  13. 33:10Key principles for XR creators
  14. 37:05Designing ethically and responsibly
  15. 38:32Future of immersive technologies
  16. 40:52Q&A session
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