Build an AR application using the WebXR API
summary
Creates a working mobile AR page with Chrome + an ARCore phone, a local webserver (port 8887) and USB debugging, using three.js to render a sunflower model, a reticle driven by hit test results from the WebXR Device API, and a soft shadow mesh so placed flowers cast real-looking shadows. Code shows exact session setup, required features (hit-test, DOM overlay), viewer reference space, cloning the model on select, and debugging via Chrome DevTools.
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