~/talk

WebXR? Native virtual and augmented reality in browsers

TalkinPortugueseat BrazilJS Conf 2024 · 2024-04-25..04-26· [webxr, web-platform]
slides:none on file

Demonstrates native WebXR VR/AR in browsers and on a Meta Quest 2 using WebXR with A-Frame and three.js; shows that a basic app is ~200 lines raw but ~20 lines with A-Frame. Includes demos: rotating sphere, a Blender 3D model animation, AR hit-test anchoring, and a Moon Rider web game; also uses TensorFlow.js hand-tracking for HTML control, processes a 10 GB file in‑browser, and mentions LiDAR/HTTPS requirements and missing sensors on older iPhones.

AI-written summary · about

  1. 0:00Opening
  2. 3:16VR and AR today
  3. 8:36WebXR immersive future
  4. 15:21AFrame 3D experiences
  5. 21:43Free 3D models and animations
  6. 26:43Markerless AR
  7. 30:15Summary and call to action
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