~/talk

WebXR: Introducing Mixed Reality and the Immersive Web

Talkat Codemotion Rome 2018 · 2018-04-13..04-14· [webxr, web-platform]
slides:none on file

WebXR becomes the unified API for VR/AR on the web with an initial focus on phone‑based AR and an origin trial available in Chrome flags; developers prototype now using WebXR Polyfill, three.ar.js or a‑frame XR plus ARCore/ARKit browsers. Example pipeline: Blocks → OBJ → Blender → FBX → Mixamo → FBX → Blender → glTF, loaded into A‑Frame or three.js with an animation mixer and a hit test to place a dancing panda that mostly works though the automatic rigging needs manual fixes.

AI-written summary · about

  1. 0:00Introduction to Web XR
  2. 2:07Defining Virtual Reality
  3. 4:53Mobile AR Capabilities
  4. 7:16The Future of Web VR/AR
  5. 9:07Advantages of Web Immersive
  6. 10:50Evolution of Web AR
  7. 13:30Web VR Tools and Libraries
  8. 16:07Transitioning to Web XR
  9. 18:40Working with the XR API
  10. 20:34Building AR Web Demos
  11. 23:22Modeling for Web AR
  12. 27:31Implementing the AR Scene
  13. 30:57The Future of Computing
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