~/talk

Machine Learning for videogames in Unity3D

Talkat Codemotion Rome 2018 · 2018-04-13..04-14· [machine-learning, game-development]
links:none on file
slides:none on file

Shows how to set up Unity ML-Agents 0.3 with Anaconda and TensorFlow 1.4 to train a Flappy Bird style agent from an existing Unity project, using an external brain build that exports a .bytes model then switches to the internal brain, with environment time scale sped up to 100x for accelerated training. Training on CPU takes about two to three hours to reach near‑perfect play in the demo, uses discrete actions and three scalar observations, and the exported model works when loaded back into Unity.

AI-written summary · about

  1. 0:00Start
  2. 0:24What is Machine Learning?
  3. 1:36Machine Learning in Unity
  4. 14:15Setting up your machine
  5. 30:39Questions and Answers
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