Machine Learning & Unity ML-Agents update
summary
Unity announces ml agents v0.3 with a concrete feature: imitation learning trains from human play in real time, demonstrated by a racing agent that goes from crashing to competent after about 25 seconds and closely resembles the human driver after five minutes of training. The platform also ships LiveTune adjusts rendering per device model to optimize performance across 50,000 smartphone models and claims a 33% Android retention lift on RollerCoaster Tycoon Touch, plus an IAP Pro system for per‑player promotion targeting.
AI-written summary · about
chapters (4)
related talks
48mMachine Takeover - Improving Your Game With Machine Learning & AI
32mMachine Learning for videogames in Unity3D
36mImplementing Machine Learning the Unity way
30mBuilding, designing, teaching and training simulation environments for Machine Learning
32mThe Road to General AI
59mExtended Machine Learning
35mCrowd dynamics, RL and Unity: A Journey
21mMeet your new and improved teammate! Human-directed AI agents and gaming
