~/talk

Unity for small projects: Running lighter and faster Unity experiences

Talkat Game Developers Conference 2018 · 2018-03-19..03-23· [game-development]
links:none on file
slides:none on file

Announces a new, highly modular Unity runtime plus asset pipeline that targets lightweight devices and the web, claiming a compressed core of 72 KB core runtime and HTML5/canvas deployment. Demonstrations compress a playable ad from 2.6 MB to <800 KB playable ad and cut cold load from ~2.7 s to ~1.3 s cold start. Uses a data-driven architecture and editor tooling to build playable ads and messaging-app games that download and run almost instantly.

AI-written summary · about

  1. 0:00Start
  2. 0:04welcome director of platforms ralph cowart
  3. 2:32compressed core runtime
  4. 8:31expanding the base set of components in the runtime
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