Game of Bots
summary
Shows how to integrate the Watson SDK with Unity to replace rigid dialogue trees: Conversation (Assistant), Tone Analyzer and Speech-to-Text power NPC chat, CSV import loads Gwent card data, and a demo pops contextually into a card table. Notes practical limits — light Bluemix tier restricts production calls, JSON parsing can be slow, docs are sparse — and a trained workspace once learned an inappropriate reply for a name. Also demos live Twitter discovery by hashtag for real‑time in‑game content.
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chapters (8)
- 0:00Start
- 8:52What You Need
- 10:06Light Version
- 23:58Intent
- 25:43Dialogue
- 32:14Dialogue Trees
- 36:23Fuzzy Matching
- 43:53Pricing
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