~/talk

Scans in Game Production

TalkinRussianat Games Gathering 2021 · 2021-11-30..12-05· [creative-coding]
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The talk explains how photogrammetry is used in modern game development to reduce time and budget while raising asset quality. It covers using scans for props and shows examples of creating post‑apocalyptic style characters with photogrammetry workflows.

AI-written summary · about

  1. 0:00Photogrammetry intro
  2. 7:10How photogrammetry works
  3. 18:06Scan tech requirements
  4. 24:47Scanning equipment
  5. 35:49Four scan types
  6. 44:48Character scanning for realism
  7. 55:36Q&A
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