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Porting Your Thoughts

Talkat Games Connect Asia Pacific 2018 · 2018-10-23..10-24· [soft-skills]
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Outlines a usable model: four communication types (amiable/expressive/analytical/driver) and two knowledge habits (eagerness/willingness), plus tactics like star flexing and active listening. Gives concrete takeaways: include communication time in estimates, set an MVP before polishing, assign a product owner, structure meetings and feedback, and make editors only after confirming designers’ needs. Shares failures — a confusing Unity text-based editor built without consultation — and how iterative clarification avoided repeat mistakes.

AI-written summary · about

  1. 0:00Start
  2. 3:56What are we talking about?
  3. 12:11Brainstorming is not task designation
  4. 14:47Tips for Designers // Start by stating the meeting is a brainstorming session
  5. 15:32When perfection isn't perfect for the project
  6. 21:23Knowledge Sharing Behaviours
  7. 21:54Knowledge Sharing Styles
  8. 23:46General Tips for Meetings
  9. 32:03SCENARIOS Design tools gone awry
  10. 36:33Tips for Managers and Leads
  11. 38:39Final notes...
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