~/talk

Pixels and Words

Talkat Games Connect Asia Pacific 2018 · 2018-10-23..10-24· [game-development]
name:Anna Tito
links:none on file
slides:none on file

Built a WYSIWYG authoring pipeline (initial MVP in Silverlight with a Flash client, later moving to Unity) that lets non-programmers publish interactive episodes and even run a marketplace, with about 100 kids taught to create playable stories in a week proving the approach. System uses dynamic string binding, a persistence layer of condensed choice strings plus variables, rules/triggers/actions, schema versioning and asset bundles, plus remote config and a kill switch after a save-data disaster affecting ~200 million records; localization and branching remain hard.

AI-written summary · about

  1. 0:00Narrative games overview
  2. 1:04Presenters
  3. 3:11Meaningful choices in games
  4. 6:02World-building with nouns and verbs
  5. 10:29Inventory and journal design
  6. 12:56Major vs minor story impacts
  7. 20:26Story world challenges
  8. 22:55Data-driven narratives
  9. 27:57Onboarding non-technical creators
  10. 31:33Validating player choices
  11. 33:59Scripting for writers
  12. 35:04Localization and global storytelling
  13. 40:48Comparing narrative approaches
  14. 41:51Versioning and iteration
  15. 46:01Future of episodic design
  16. 51:24Testing narrative tools
  17. 53:49Conclusion
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.