Anna Tito
where else to find them
no profile links on file
what they talk about
all 4 in the filters
where they keep going back
- GCAP2 editions2022–2024
on a stage with
all 18 in the filters
who talks about the same things
- Jean Leggett2 talks
- Tony Albrecht6 talks
- Saf Davidson2 talks
- Nick Suttner3 talks
- Keith Fuller2 talks
- Liz Argall2 talks
| title | conference | date |
|---|---|---|
| Closing Keynote: How'd You Get Here? A Veterans Panel | GCAP 2024 | 2024-10-07 |
Claims experienced Australians offer concrete entry routes like QA entry route (no qualifications needed at one studio) and show a studio-level internal… | ||
| Lessons from the Trenches: Live Ops Game Data Architecture | GCAP 2022 | 2022-10-03 |
Panel covers concrete live Ops choices: mandate live Ops from day one, use 2 KB flag file feature toggles for emergency shutoffs, and expect Reddit to surface… | ||
| Lessons in Technomancy | Games Connect Asia Pacific 2018 | 2018-10-23 |
Builds a data-driven core that generates C# and Java code from an XML schema + Geocell 4.1 pipeline, producing typed classes, serializers, factories, bindable… | ||
| Opening Lightning Talks | Games Connect Asia Pacific 2018 | 2018-10-23 |
Nine five-minute talks deliver specific calls and examples: industry veterans report 100-hour crunch claims at Rockstar, urge stop crunch and pay staff fairly… | ||
| Pixels and Words | Games Connect Asia Pacific 2018 | 2018-10-23 |
Built a WYSIWYG authoring pipeline (initial MVP in Silverlight with a Flash client, later moving to Unity) that lets non-programmers publish interactive… | ||
| nothing matches | ||